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Bonus Game | Can't land flip tricks, follow these 7 rules and see what happenes

Here at bonus we are about innovation, we took the game of skate broke it down, and realized that skate was based on horse, a basketball game. So we made a new game based on skateboarding, made by skaters for skaters called BONUS.

The bonus Game is a consistence based progresive skateboarding game that will help you master the tricks you already know and open new doors of possibilities and improve you skateboarding How?

Well let’s get to it, first the objective

The objective of the bonus game is to get the letters B O N U S

A player can get a BONUS in three ways

  • By earning letters with "finish sequence"

  • By landing the "sequence ender"

  • ​Opponents quitting

First things first

Whoever goes first will be player 1, and when Player 1 set's a trick. The following players have to land a different stance variation of the same trick. A sequence is born, and every sequence has 4 possible stance regular switch fackie and nollie. A round is not confined by one sequence

Official Rules

Rule 1 a trick must be set to begin a sequence

Rule 2 If its your turn and you miss a sequence trick you are out of the round, the remaining players have an opportunity to get a letter

Rule 3 rounds can outlast sequences

Rule 4 when a player "finishes a sequence" the next player gets to set a trick

Rule 5 when all 4 stance have been landed, it is the "end of a sequence" players must set a new trick and continue the round.

Rule 6 If you miss a sequence trick you are out the round

Rule 7 the objective of the game is to get letters

Scenerios and Definitions (must read)

Set Trick: The first trick of a sequence

Sequence: a particular order in which related movements follow each other

Sequence trick: any trick that follows the set trick

Scenario 1 SEQUENCE FINISHER: Player 1 sets, player 2 misses a stance, then player 1 lands a remaining stance of the set trick. For example kickflip, fackieflip attempt, switchflip sequence finisher.

Scenario 2 SEQUENCE ENDER: Player 1 sets player 2 misses a stance, then player 1 misses again. For example 360 flip, fackie 360 flip attempt, fackie 360 flip sequence ender. Players have to track the sequence ender's because they can be done at any point during the game

Scenario 3 END OF SEQUENCE: Player 1 sets regular, player 2 lands fackie, player 3 lands switch, player 4 lands nollie.

That's it

Yes the bonus game is a little complex at first, but after a couple games you will love it.

You will be surprised by the tricks you land, the tricks you don’t land and that one trick you do every once in a while, it will have to come to the spotlight.

Go check out our boards here or subscription at bonusskate.com and share the bonus game with your friends


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